Wednesday, November 14, 2007

Not your father's AV... reactions on 2.3

Or: All your caps are belong to Horde

Well version 2.3 is officially out. and my thoughts are...
Let's wait on that and give some quick updates with a smattering of V2.3 comments about each char:


  • Xyln (Feral Druid) is still 70. My general reaction on druid changes in 2.3 are positive the biggest being Heart of the Wild. Previously HotW gave a 20% increase to STR in cat form. Now it gives 10% Attack Power. This is nice because it let's up on my STR focus in cat gear a bit. +STR gave me a big boost in AP and left me a little short sighted in crits and +hit. Now I can feel ok about taking gear that has AGI to get the higher crit % or take some of the +AP +hit gear and still get a boost from HotW

  • Lÿnn (BeastMaster Hunter) is now 70 and Xyln(pet) is very close to 69. I can't wait for Xyln to hit 70 and get her last rank of growl. She's starting to lack on the tanking against my DPS. Changes to hunter? IDK were there any significant ones? Yes!! We're now debuffers albeit mana costly debuffers. Aimed shot now has a -50% healing debuff attached to it with no loss in damage and Arcane Shot can now dispel one positive effect. Neato... but Volley looks way lame now :( In a move I cannot fathom, Blizz has removed "the dead zone". Well I can fathom to be honest, this is all for PvP. The dead zone made a lot of dead hunters. No dead zone ups their survivability. It makes PvE a little weird. I still find myself running out past 8 yds to pewpew when all I need to do is take a step back.

  • Mordra (Assassination Rogue) is still 36 and remains mostly unplayed for the time being. I think she is in good contention for my next lvl 70 'break'. In V2.3, Blizz reduced xp needed to level by 20% for lvl's 20-60 and some group oriented quests between 30 and 60 now have nerfed mobs so they can be completed solo.

  • Vendress (Shadow Priest) has gone up one level in recent history to level 19 last night. She is frustratingly difficult to level. Another blog gave me hope when I read that in the 40's she can take 2 mobs at once with little difficulty. Hunter, Druid and Rogue have me spoiled b/c they are very easy to level and not hard to get out of bad situations by escape or by squeaking out a victory (i.e. I recently killed a chain of 5 level 70 mobs with Lÿnn and during most of the fight I had aggro from two mobs.) As for other V2.3, she experienced a nice-ish change since the version update. Starshards is now a no-brainer to add to my tactics. It is now instant cast and costs no mana. That instantly changed my tactic to PW: Shield, Smite, Mind Blast, SW:Pain, Starshards then wand until done. Nothing beats a free DOT that's not channeled. There were a bunch of changes that sounded like "this will set off this effect and this won't anymore"... I didn't know WTF any of them were, so the Priest patch was awesome IMO.

  • I have a new char Denae (Dranei Retribution Paladin, if one point in the Retribution tree makes her spec'd) She's not NElf but she is a chick so she makes her way here. She came about for two reasons: I have wanted a dranei for a long time but never had one stick, and I wanted the possibility of a plate wearing healer. My intent for Vendress is that she be a healbot if and when she gets up there. My impression so far... I'm not super keen on Judgement which I'm guessing is going to be an imortant part of my damage dealing, so she sits at lvl 10 for now.

In other V2.3 news, Blizz has killed Alterac Valley. I've heard it said many times and I've thought it a lot. Alliance sucks at Battlegrounds. I'm not talking vacuum cleaner sucking, I'm talking about the-king-of-all-blackholes sucking. I mean blown out of the water everytime I ran Arathi Basin, Eye of the Storm or Warsong Gulch with scores typically resembling 500-to-2000. I read in a blog that someone claimed she had heard "all her horde friends" saying Alliance always wins. I don't know on what planet that could happen on but ok...

So I don't run pre-mades ever because I'm on a shitty little server with low population according to blizz and I think a desperately low alliance pop. If I waited to run pre-mades I'd never go. I drop myself in queue and wait for a Pick-up BG. The people that will be in the BG when I get in are always random. So how is it, that a random selection of Horde pitted against a random selection of Alliance always mop the floor with my team? Law of averages should favor us at some point right? Wrong! In all my runs, which don't amount to a lot of runs but probably close to 50 total BG's, I've been part of winning EotS once, WSG once and AB never. The only one Alliance did fairly well at was Alterac Valley where I experienced a winning percentage of about 40-60 with the larger percentage going to Horde. It was the place for Ally to farm honor. Well... no more. I ran one AV and was disgusted. The random collection of Ally I was thrown in to was handily beaten by the Horde. The days of zerging what's-his-name are officially gone. Cap'ing is required to drop the Horde reinforcements and once something is cap'd, it absolutely must be protected. It now takes 5 min instead of 4 to cap anything there and the Horde were aggresively re-cap'ing. Holy cow, I had never seen that. It turned into an all out PvP war where the Ally's turlted on the bridge but once they got passed us on the bridge, it was all downhill. End result was low 300 honor. Not horrible like EotS, WSG or AB but still low for what I was accustomed to. I haven't quite figured out why I want to BG so much though. All the rewards I've come across, discounting gems and the regain-control-of-your-toon trinkets are crap. There is a new PvP set available but it is ridiculous expensive. I would have to play for a couple of years to get that much honor and badges. I'm better off running the dailies for badges of justice or w/e they're called.

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